Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. “Elminster's Everwinking Eye: The Border Kingdoms: Blackbarn and Bloutar”. “Elminster's Everwinking Eye: The Sage of Shadowdale returns!”. “Elminster's Everwinking Eye: Black Saddle, Great Oak, and Bedorn, and then a break”. “Elminster's Everwinking Eye: Our Tour of the Border Kingdom Continues”. “Elminster's Everwinking Eye: First Look At The Border Kingdoms”. The excess food produced is traded with merchants from other places, especially Vilhon Reach, in exchange for trade goods.Ģnd edition map from Polyhedron #109 Further Reading The winters are very mild compared with areas further north, and this combined with the abundance of food makes adventuring a popular pursuit. The warm climate of the Border Kingdoms and the fertility of the low-lying grasslands mean that crops grow easily and food is never short. The border with the Shaar is not a definite one although it runs roughly southwest from Alamontyr back to the coastal rivermouth of the Scelptar. The northern edge of the Border Kingdoms is bordered by the Lake of Steam and this natural border continues east for about 700 miles to the town of Alamontyr, the easternmost settlement. This coastline extends from the mouth of the River Scelptar in the south to the opening of the Lake of Steam in the north, at Theymarsh. The Border Kingdoms have a coastline to the west where they meet the Shining Sea. The region's most well known name, the "Border Kingdoms," was coined by sages in Sembia due to them being viewed as an obstacle to Calimshan's expansion and their ability to remain steadfast in the face of constant turmoil.
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